MAP - Quake Engine Map File

What is a MAP file

MAP files are most commonly associated with the Quake Engine, and can be assigned to a number of games. For example, Halo, Fallout and Furcadia are known to use MAP files. Before the MAP can be used, it has to be compiled into a BSP file, a binary map that can be used in games developed using the Quake engine. These files can be created using various map editors.

MAP files are game files saved in a text format. This means the contents of the files are text-based and can be opened and read in standard text editors. In order to get the file to work in a game, it has to be compiled. Either into a BSP file or into the DIF format.

Here's a small, but not exhaustive list of programs that can open MAP documents:

  • Valve Hammer Editor (Windows)
  • Torque Constructor (Windows)
  • id Software GtkRadiant (Windows)
  • QuArK (Windows)
  • MAP3BSPC (Windows)
  • Q3Map2 (Windows)
  • Microsoft Notepad (Windows)
  • Other Text Editors
Extension MAP
MIME type application/octet-stream
Useful links